CONCEPT ART
Character design for Heroes of Rings, published by Kongregate. Find the link to the store below:
Concept art vs final result. Character design for Heroes of Rings, published by Kongregate. Find the link to the store below:
Character design for Heroes of Rings, published by Kongregate. Find the link to the store below:
Character design for Heroes of Rings, published by Kongregate. Find the link to the store below:
Concept art vs final result. Character design for Heroes of Rings, published by Kongregate. Find the link to the store below:
Environment art for Disney's Moana Rhythm Run.
Environment art for Disney's Moana Rhythm Run.
Environment art for Disney's Moana Rhythm Run.
Environment art for Disney's Moana Rhythm Run.
Environment art for Disney's Moana Rhythm Run.
Environment art for Disney's Moana Rhythm Run.
Environment art for Disney's Moana Rhythm Run.
Textures for Dungeon Legends, by Codigames. Link to the store below:
ANIMATION
GAMES & APPS
about me
My name is Mar Núñez and I am a video game artist skilled in Concept Art and Animation (2D and 3D).
I have been working in this field for the last 4 years creating art for mobile games mostly.
I graduated in Fine Arts, focusing in Traditional Animation. In order to do so, I studied in 3 different universities so I could shape my own degree just as I wanted: very academic and old-school drawing & colour theories from the University of Seville, traditional animation bases from the Polytechnic University of Valencia and a more contemporary view of animation at the Southampton Solent University.
After that, I got a M.A in Video Game Development at the Pompeu Fabra University where I specialized in working on video games, side by side with programmers.
I am passionate about drawing, traveling, reading samurai comics and watching Ghibli films.